91视频

91视频
BXA Intercollege Degree Programs

Interdisciplinary Academics + Arts

Capstone Project

All BXA seniors complete a year-long, research-intensive Capstone Project. Capstones range from papers, performances and games to apps, installations, business plans and beyond. The goal of the Capstone is to show how a student has woven together the interdisciplinary elements of their coursework into an integrated project. In addition, the Capstone project provides a concrete representation of the interdisciplinary work the student has done. BXA students present their Capstones at the annual Meeting of the Minds Undergraduate Research Symposium held each May.

Cameron Ahmed
BHA 2026, International Relations & Political Science and Music Performance
Quiet Rebellions, Vibrant Songs

A 60-minute lecture recital that combines the student’s two concentrations, exploring how music has been used in the past as a form of personal and professional resistance by composers who were silenced through exile, censorship, and murder by authoritarian regimes and movements within the state.

Isabelle Marie Anis
BHA 2026, Information Systems and Music Performance
Isabelle Anis’ Senior Violin Recital

A recital consisting of works by Sibelius, Moravec, and Grieg.

Davison John Baldwin
BHA 2026, Hispanic Studies and Music Technology
Improvisational Composition

Improvisational Composition investigates the acquisition of music as a language.

Christina Ellen Barabino
BSA 2026, Neurobiology and Art
Biofabrication of Neuronal Tissue

Barabino performed experimental analysis of a differentiable neuronal cell line, hydrogel compositions, and extracellular matrix protein coatings in vitro to elucidate vital understanding of neuronal adhesion, neurite extension rate, and neurite conformation to desired scaffold structures. Inspired by this research, she produced bio-art sculptures and portraiture of the biological scaffolds and technologies she created.

Hanke Chen
BCSA 2026, Computer Science and Art
MCDiffuse: Interactive Minecraft Structure Synthesis

MCDiffuse is an AI-powered copilot to assist artists to create 3D voxel art inside Minecraft.

Yunhao Lorie Chen
BCSA 2026, Computer Science and Art with a minor in Intelligent Environments and a minor in Media Design
3D Gaussian Splatting for Cultural Heritage

This capstone produces a navigable 3D reconstruction of a physical space—a natural history museum or artist studio—built from photographic capture and rendered interactively on the web. The work asks what machine vision preserves, and what it misses, when turned on spaces of cultural significance.

Soo Jin Choi
BHA 2026, Social & Political History and Art
Collaborative Relationships and Aesthetics of Avant-Garde Art and Attire

This project investigates how 20th-century avant-garde artists and designers from Futurism, Constructivism, and Surrealism communicated ideas and collaborated, translating ideological principles into wearable forms. Through research and analysis, it culminates in two original garments that embody experimental aesthetics and political critique, exploring the intersection of art, fashion, and creative agency under sociopolitical upheaval.

Ann Sujung Chong
BHA 2026, Creative Writing and Art
Muddled Mixology: A World through Nonlinear Narrative

A fictional website covering the amenities and stories about a fantastical train and its passengers that combines mixed media of self-written poems, short story, and illustration with coding.

Ruoyi Deng
BHA 2026, Cognitive Neuroscience and Art with a minor in Human-Computer Interaction
Shared Marks

This project explores drawing as a collaborative act between human and machine, where automated systems participate in creative authorship through computational and artistic experimentation.

Caleb Alexander Doan
BS 2026, Electrical and Computer Engineering with an additional major in Engineering and Music and a minor in Audio Engineering
From Live to Label: Panic Landing

A recorded and mastered album for a local band.

Sunny Y. Fan
BCSA 2026, Computer Science and Music Technology
PEEWARE: Open Demo

PEEWARE is an in-development horror-comedy game led and developed by Fan, Sabrina Cai, Oliver Ma, Happy He, Ziyi He, Anne Huynh, Ryan Lin, Hayden Nuyens, and Chloe Zhu as part of the 91视频 Game Creation Society.

Jocelyn J. Hao
BCSA 2026, Computer Science and Music Performance
Epilogue

A video recital to serve as the culmination of Hao’s music education. The program contains her favorite pieces across the music forms that she studied.

Xie He
BCSA 2026, Computer Science and Architecture; BS 2026, Cognitive Science
Seeing Beyond the Frame: Presence of Context Cues in Boundary Extension Effect

This project investigates how contextual cues influence the boundary extension effect, where individuals remember scenes as extending beyond their original boundaries. It combines behavioral experiments and computational analysis to examine visual memory reconstruction, with implications for human-computer interaction and interface design.

Kayley Ji
BHA 2026, Social & Political History and Art
Around the Table: Documenting Community and Care Through Ethnographic-Inspired Pop-Up Bookmaking

This capstone reflects the lived experiences of Vintage Senior Center members and the impact of art therapy-inspired paper architecture lessons. Coming full circle, the experience is reanimated through pop-up zines, using paper architecture as both method and memory.

Arrim Jung
BHA 2026, Film & Visual Media and Drama
Theodora: An Original Musical

An original musical telling the story of Empress Theodora of the Byzantine Empire and her ascendency from circus performance to military strategy, motivated by her desire to save her little sister from the cycle of systematic abuse.

Kiran Kadewari
BHA 2026, Decision Science and Art
RAGEBAIT

Collective apathy towards tragedy is a necessary precondition to coerce public consent for lethal systematic violence. Can explicit reproductions of hateful imagery return an intensity of awareness to political violence? Photo-painting is a mode of second-order witnessing which leverages aesthetic intensity and epistemic value to purposefully unnerve viewers into a state of introspective moral disgust.

Ilyas Xavier Khan
BHA 2026, Linguistics and Art
Yinz Speak Pittsburghese?

This animated short follows Pittsburghese language—how insiders and outsiders relate to Pittsburgh and the dying “Yinzer” identity, and how the city accepts or rejects them. Since this dialect has begun to fall out of use over time, what does that mean for the identity that’s been constructed around 

Alycen Hae-In Kim
BHA 2026, Decision Science and Art with a minor in Business Administration
Metamorphosis

Metamorphosis is a series of paintings that explores themes of transformation through organic forms, examining how identity evolves through shifts in environment, perception, and time.

Josephine Jungwoo Kim
BHA 2025, Creative Writing and Art with a minor in Soft Technologies
Between Me and You

This project is an artist book designed to be read by two readers that portrays how Josephine Kim’s grandparents’ mahogany dining table is a vessel of personal history, and explores themes of loss and liminality.

Julie Kim
BHA 2026, Behavioral Economics and Art with a minor in Business Administration
The Aesthetics of Trust

This project explores how visual aesthetics influence perceptions of trust in brands and digital experiences. Drawing from behavioral economics and art practice, it investigates how design elements such as color, composition, and visual language, shape credibility, consumer behavior, and emotional engagement.

Avery Lavine
BESA 2026, Engineering Studies and Art with a minor in Film and Media Studies 
Setting

A painted collection of sets and backgrounds, melding types of space and creating a temporary reality through interaction.

Zsofia Bren Markus
BHA 2026, Literature & Culture and Art
The Animal Remains: Decoding Genetic Trauma Through Taxidermy and Sculpture

This mixed media sculpture decodes genetic trauma through taxidermy made of wax, copper, and discarded cow pelts sourced from a slaughterhouse. The artist repurposes industrial meat waste in mourning of these elements of the natural world and our own bodies that are strained by rapid environmental, technological, and behavioral shifts taking place.

Savannah Joel Milam
BHA 2026, Film & Visual Media and Music Performance
Look How Far You’ve Come: Savannah Milam’s Senior Guitar Recital

Milam explores how far she’s come as a musician since she began studying classical guitar in 6th grade. She combines old and new music, through solos and duets in an hour-long recital. The recital features music by John Dowland, Erik Satie, Joe Hisaishi, and others.

Arilyn Mitchell
BHA 2026, Psychology and Music Performance
Moi Treillage de Soutien

Mon Treillage is a recital that seeks to highlight and honor some of the people who have supported Mitchell throughout her artistic career, including family, teachers, and dearly departed friends. The recital will feature a variety of music, including mid-century and Classical sonatas alongside sweeping Romantic compositions.

Benjamin Clay Munkres
BESA 2026, Engineering Studies and Music Technology with a minor in Environmental and Sustainability Studies
Robust Bioacoustic Event Localization

Passive acoustic monitoring using arrays of field recorders is a powerful tool in conservation biology, however localization pipelines often fail to localize events due to noise and errors of the recorders. This project develops a localization pipeline less susceptible to these issues through the application of robust signal processing and machine learning techniques.

Rosemary Seet
BHA 2026, Psychology and Art
See, Mnemosyne

This series of four oil paintings, inspired by Vladimir Nabokov’s Speak, Memory, explores how the processes involved in memory can be visually represented in a static form. Using techniques such as layering, fragmentation, and shifting focal points, the work seeks to evoke the instability and dynamism of memory.

Sofia Morgan Venezia
BHA 2026, Decision Science and Art with a minor in Human-Computer Interaction
Songs in Translation

A sound-responsive kinetic installation that makes Pittsburgh’s Schenley Park soundscape accessible for individuals who cannot, or choose not to, engage with the natural sounds of the park. The installation abstracts bird-sounds into a visual demonstration to spark curiosity and encourage connection with our living natural environment.

Arjun Walia
BCSA 2026, Computer Science and Music Performance
Arjun Walia’s Senior Cello Recital

A recital consisting of works by Bach, Bloch, and Piazzolla.

Qimo Wan
BCSA 2026, Computer Science and Architecture with an additional major in Computational Biology
Living Landscapes

This project develops an interactive simulation of evolving ecosystems to explore how intelligence and social behaviors emerge from environmental conditions. By combining neural evolution models with ecological dynamics and cultural narratives, it creates a visualization tool for understanding relationships between environment, species, and society to support ecological research, field studies, and urban planning.

Brook Xiao
BHA 2026, Applied Data Analytics and Music Performance with an additional major in Human-Computer Interaction
BelCanto Hub

This interactive opera discovery platform reimagines how audiences engage with classical vocal music. Through research-driven interaction design and prototyping, the project translates complex repertoire, performance practice, and historical context into an accessible, exploratory digital experience.

Shaoting Yan
BCSA 2022, Computer Science and Music Performance
Tricksee: Anti-Car-Sickness App

Tricksee is a mobile application designed to mitigate motion sickness through the integration of interaction and visual design with programmatic implementation, translating key findings from motion sickness research into interactive forms suitable for everyday mobile use.

Justin Yang
BESA 2025, Engineering Studies and Music Technology
DX7 Programmer

Yamaha DX7 was the first commercially successful digital synthesizer that was used in virtually every 1980s pop records, but unfortunately it was known to be notoriously hard to program. This project creates a DX7 programmer that makes the programming process more intuitive.

Muxuan Mars Yang
BHA 2025, Behavioral Economics and Music Composition
Genre, Emotion, and Memory: How Music Congruence Shapes Consumer Response to Advertisements

A research paper examining the relationship between music-video congruence and advertisement video effectiveness through a literature review and an experimentation section. Altered background music in advertisement videos look at differences in feedback among participants.

Suanna Zhong
BCSA 2026, Computer Science and Art
Silicon Valley Girl

Silicon Valley Girl reflects on the adolescent experience of growing up in the San Francisco Bay Area before the widespread use of artificial intelligence. Portraits, saturated landscapes, and the misuse of academic imagery represent the arduous yet meticulous labor of computer scientists within a contemporary art context.

Qingyu Zhu
BCSA 2026, Computer Science and Architecture with an additional major in Human-Computer Interaction and a minor in Game Design
ECHOES

ECHOES is an AI-driven interactive storytelling engine that transforms personal memories into emotionally adaptive narrative universes. By modeling emotion as a living architecture, it generates responsive story worlds that shift, deepen, and evolve alongside the user’s inner life.

Richard Ahn
BHA 2025, Statistics & Machine Learning and Music Performance
Kaleidoscope

A dedicated online platform for aspiring fine artists to showcase work, connect for collaborations and job opportunities, and discover workshops. This centralized space addresses the current lack of resources for artists to find jobs, network, and develop their skills.

Sruti Bapatla
BS 2025, Mechanical Engineering with an additional major in Biomedical Engineering and additional major in Engineering and Music
Reclaimed Melodies: A Music Box from Recycled Materials

Creating a music box out of recycled materials to highlight the wonder in everyday objects.

Matthew Blankley
BHA 2025, Professional Writing and Drama
Input for Output

This series of print artifacts demystifies ChatGPT and generative AI development and uses through delightful metaphors; designed for those who rely on AI, but don’t know anything about it.

Hayeong Choi
BHA 2025, Chinese Studies and Art with a minor in Photography
The Bowl

The project The Bowl utilizes photography to talk about the meaning of time from different perspectives. Through the lens of photography, works reveals how these individual subjects form a narrative, reflecting their connection and relationship with time.

Yu-Ching Chuang
BHA 2025, Information Systems and Art
Sunspot

A 40-page graphic novel about how our perspective on the natural world informs our responsibility to live sustainably. A comic about changing our perspective on climate change.

Elizabeth Crofton
BHA 2025, Ethics, History, & Public Policy and Architecture
The Podcast: Her Next Move

Her Next Move is a podcast exploring women’s experiences as they transition from college to the workplace. Through interviews with graduates, professors, and career advisors, the project provides insights and practical advice on navigating challenges and empowering women in their early careers.

Eleanor David
BS 2025, Chemical Engineering with an additional major in Engineering and Music
Personalized Viola Shoulder Rest Design

This project personalizes the shape of the viola shoulder rest in order to assure more comfort and freedom while playing through relieving tension in the shoulder.

Lily Du
BHA 2025, Psychology and Architecture with an additional major in Human-Computer Interaction
Rebirth

Rebirth explores the impact of intentional self-care practices—mindful eating, sleep hygiene, limited phone use, journaling, and art therapy—on well-being, guided by the PERMA model and physical health principles. The final outcome is a reflective art piece documenting progress, challenges, and transformation across two six-week experimental phases.

Marc Dunand
BCSA 2025, Computer Science and Art
Collaborative Drawing Machine

Collaboration between human and machine often assumes the human to be the creative force behind the end result, but machines inherently have enormous creative potential. In the Collaborative Drawing Machine, a person draws lines on a blank canvas, and a machine creatively reimagines these lines as a landscape.

Elizabeth Durr
BHA 2025, Psychology and Music Performance
Childhood Rhythms: Perspectives on Music in Early Childhood Development

This capstone explores how music exposure, inspired by Dalcroze pedagogy, influences preschool children’s development across six core areas—selfesteem, cooperation, communication, exploration, physical capabilities, and artistic expression—while assessing teachers’ comfort in using music as a classroom tool. Using teacher interviews, small group music activities, and reflection sessions, the project highlights music’s role in fostering cognitive growth physical development, and classroom wellness.

Alexis Giauque
BCSA 2025, Computer Science and Art with a minor in Game Design
Mount Mage

The spell-casting roguelike game for PC is designed to be played with a controller. Set in a mysterious realm, the game unfolds in a procedurally generated, seemingly infinite dungeon where players face diverse enemies, each demanding unique strategies to defeat. The design aims to make the mechanics seamless and intuitive, ensuring accessibility and enjoyment for players.

Andrew Gray
BSA 2025, Mathematical Sciences and Music Performance
Road Trip: A Joint Recital

A recital with Physics and Music Performance BSA senior Larsen Vincent consisting of works by Franck, Szymanowski, and Adams.

Madeline Hoogstraten
BHA 2025, Film & Visual Media and Art
Fruitopia

Fruitopia is a fruit-themed fantasy world explored through animation, illustration, comics, and textile and mixed media sculpture. In the land of Fruitopia itself, people belonging to all fruit species can live together in harmony, with the capitol, Fruitopia City, serving to unite all the different tastes of the land.

Shui Hu
BHA 2025, Film & Visual Media and Art with a minor in Music Technology
Music Composition Portfolio

The project is a music composition portfolio that features my original film scores, singles, solo piano works, and sound design pieces. The purpose of creating this portfolio is to help me understand and learn the process of music composition while refining my skills in writing a variety of music, such as traditional orchestral music and film scores, as a beginner musician.

Skyler Hu
BCSA 2025, Computer Science and Art
Thirteen COMPAS Faces

This interdisciplinary research project assesses social justice through artificial intelligence sentencing programs.

Roy Huang
BCSA 2025, Computer Science and Music Performance with a minor in Mathematical Sciences
Juhyun Park
BCSA 2025, Computer Science and Art with a minor in Human-Computer Interaction
Inner World

Inner World is a gamified mobile app that supports mindfulness and self-improvement through guided tasks, virtual rewards, and the customization and exploration of a personal island that reflects the user’s inner landscape. By integrating psychological principles with game design, the project encourages long-term habit formation and meaningful self-discovery.

Lucas Hurley
BCSA 2025, Computer Science and Art
Merging

Merging is a short 3D video game made in Unity that explores the destructive, ahistorical effects of suburban sprawl under the deceptive guise of a Frogger-esque gameplay.

Dee Iyer
BESA 2025, Engineering Studies and Music Technology
Pittsburgh Weekend of Urbanism

The Pittsburgh Weekend of Urbanism will host local organizations advocating for public transit and safer streets. CityNerd will be the keynote speaker, with the aim of fundraising for groups to continue their work as PRT funding is under threat. Research into transit electrification and ridership will complement the event.

Andy Jiang
BCSA 2025, Computer Science and Architecture with a minor in Game Design
One Triangle, One Pixel: Virtualized Geometry in Custom Render Engine

Virtualized Geometry is a state of art rendering technique that swaps out part of the digital scene with geometry of lower/higher fidelity depending on the distance to the viewer while maintaining the illusion that nothing is changed. This project explores and implements the technique and profiles its performance impacts.

Jason Jiang
BCSA 2025, Computer Science and Architecture with a minor in Animation and Special Effects
Efficiently Achieving a 2D Painterly Aesthetic in 3D Games

Hand-painting textures for game models is a timeconsuming and labor-intensive process. This project explores a procedural approach to generate painterly textures, providing artists with a strong foundation to refine and finalize their work efficiently.

Ryan Judge
BSA 2025, Mathematical Sciences and Music Performance
Crosswording

Crosswording is a book of crosswords.

Sarah Kang
BSA 2025, Biological Sciences and Art
Past Days

Video and print work are the most recent contributions to a multi-generational habit of archiving, journalling, and photographing family history. The work explores the purpose and impacts of record-keeping as a method for remembering, immortalizing, and honoring past generations as well as personal reflection on how those histories shape identity.

Claire Kim
BHA 2025, Film & Visual Media and Music Performance with a minor in Music Technology
To BeLoved

To BeLoved is a short documentary film that follows a group of former high school friends who reconnect and reflect on their early twenties and post-grad life.

Rebecca Kim
BESA 2024, Engineering Studies and Art with a minor in Physical Computing
Insectevo: Kinetic Sculptures of Insect Evolution in Motion

Insectevo is a series of kinetic sculptures inspired by evolutionary transformations of insects. This project utilizes bio-inspired mechanical design, motion analysis, digital fabrication, and physical computing to develop a unique integration of machine, nature, and art.

Josephine Kim
BHA 2026, Creative Writing and Art
Between Me and You

This project is an artist book designed to be read by two readers that portrays how my grandparents' mahogany dining table is a vessel of personal history, and explores themes of loss and liminality.

Nikki Kode
BCSA 2025, Computer Science and Music Technology
Dischord

Dischord is a roguelike-inspired action game that seamlessly integrates music theory into its core mechanics. Players craft spells by constructing chords, using harmonic progressions to shape their abilities and combat strategies.

Ethan Kwong
BCSA 2025, Computer Science and Music Performance
Ethan Kwong Senior Recital

This recital showcases Chopin’s four Ballades, which are among some of his most famous and emotionally charged pieces. It serves as the culmination of Ethan’s piano education here at Carnegie Mellon with Professor Frederic Chiu.

Liberty Lapayowker
BSA 2025, Mathematical Sciences and Drama
Exploring Interdisciplinary Connections

This project aims to recognize, analyze, and display the discoveries found between drama, science, and other disciplines with unexpected connections.

Leila Lei
BCSA 2025, Computer Science and Design with a minor in Human-Computer
Designing a Generative Tool for Rapid Prototyping in Graphic Design

A functional plugin that enhances design efficiency without undermining the designer’s creative voice.

Michael Li
BHA 2025, Information Systems and Architecture with an additional major in Human-Computer Interaction
Accessible Information Design for On-Campus Research

This project, in collaboration with the Office of Undergraduate Research and Scholar Development, aims to develop a unified digital platform that makes information more easily accessible by applying usability and accessibility standards to empower students to engage more confidently and efficiently with on-campus research experiences.

Leo Lin
BCSA 2025, Computer Science and Art with a minor in Human-Computer Interaction and a minor in Philosophy
Designing and Prototyping an Overengineered Cable Organizer

This overengineered cable organizer is an exploratory design project aimed at learning and experimenting with industrial design, mechanical engineering, and rapid prototyping.

Jacey Lozada
BHA 2025, Global Studies and Drama with a minor in Literature and Culture
Like a Poem

This multimedia project tracks Filipino American theatre history and theatre education to examine new methodologies of script analysis based on Filipino identity. This project advocates for the need of new theatrical practices that seek to amplify one’s own lived experience and proposes a method on how to do so.

Forest Ma
BHA 2025, Information Systems and Music Performance
Four Part Writer

This program generates four-part harmony in the style of Bach given a user input melody.

Logan McGregor
BSA 2025, Physics and Music Performance
Celebration of Highland Bagpipe Diversities

This capstone is the creation of a table-top plan for a bagpipe performance that will show the modern day application of the bagpipe with classical instruments such as the violin, piano, and guitar.

Jamie Tseng
BHA 2025, Decision Science and Art with a minor in Animation and Special Effects and a minor in Game Design
Realtime Game Hair

This project explores the methods of realtime haircard creation for game characters aimed at a balance between performance optimization and visual quality.

Larsen Vincent
BSA 2025, Physics and Music Performance
Road Trip: A Joint Recital

A recital with Mathematical Sciences and Music Performance BSA senior, Andrew Gray, consisting of works by Franck, Szymanowski, and Adams.

Sarah Wang
BHA 2025, Information Systems and Art with a minor in Animation and Special Effects and a minor in Human-Computer Interaction
Half-light

A series of 3D scenes inspired by paintings.

Camellia Wang
BHA 2025, Statistics and Architecture
AD-PseudoTime: Predicting Alzheimer’s Disease Progression with Multi-Feature Analysis

This project aims to implement a pseudo-time inference method to model the progression of Alzheimer’s Disease based on multimodal patient data. Inspired by the methodology described in the referenced paper, the goal is to expand the current approach by integrating additional covariates such as age and cognitive status to enhance predictive accuracy.

Sabrina Xu
BHA 2024, Decision Science and Art with an additional major in Statistics
Exploration of Memory Making in Painting Album

A painting album exploring how color and hue can evoke emotions and elicit shared memories by creating a series of paintings capturing key moments from my four years at Carnegie Mellon. This research addresses the question of how visual elements, especially muted color palettes, can serve as triggers for memory and shared feeling, bringing a layer of emotional texture to personal recollections.

Elly Young
BHA 2025, Decision Science and Architecture with an additional major in Human-Computer Interaction
Thursday Thrift

This project explores the fusion of gamified e-commerce and sustainable fashion through the design of Thursday, a mobile app revolutionizing secondhand shopping.

Allison Yu
BHA 2025, Psychology and Art with a minor in Design for Learning
Untitled Ceramics Exhibition

This exhibition explores the experience of wonder through dimensions of accessibility and engagement.

Chaeil Yun
BHA 2025, Information Systems and Music Performance
Melody+Match: Sentiment Analysis Music Recommendations

Melody+Match is a music-based sentiment analysis system that detects emotional states through natural language input and curates mood-aligned music recommendations. By integrating Python-driven sentiment tools and YouTube search, the project explores the intersection of music, technology, and emotional care to create an accessible space for emotional reflection and well-being.

Tracy Zhang
BSA 2025, Chemistry and Architecture
Study and Conservation of the Carnegie Museum of Art Hall of Architecture Cast Collection

This comprehensive study of architectural-scale 19th-century plaster casts was conducted through historical inquiry, documentation, scientific examination, and hands-on experimentation to develop a conservation treatment plan for 2028.

Pauline Zhang
BHA 2025, Information Systems and Architecture with an additional major in Human-Computer Interaction
“If you don’t trust them you’re screwed”: Security and Privacy Challenges in Client-Provider Relationships within Homeless Services

This project explores privacy and security challenges in homeless services through storyboards and interviews. By highlighting gaps in how clients and providers perceive data handling, the work reveals sources of mistrust and offers design strategies to improve trust, protect sensitive information, and support client preferences in service interactions.

Alex Zheng
BCSA 2025, Computer Science and Music Performance with a minor in Japanese Studies
Kashi Seisei

Kashi Seisei is Japanese lyric generation software that takes user input to create original anime-style song lyrics.

Brian Zhou
BCSA 2025, Computer Science and Music Performance
Bridget: A Sampling-based Oboe Synthesizer

Bridget is a highly realistic oboe synthesizer created through the use of sampling and looping techniques. By recording notes across a range of dynamics, Bridget aims to capture the instrument’s unique tonal qualities in an acoustic setting for use in electronic music notation software.

George Jacob Armentrout
BSA 2024, Mathematical Sciences and Music Technology with a minor in Computational Finance
Algorithmic Composition: An Application of Markov Chains

The application of algorithms to music composition has long been viewed simply as a proof of concept yielding highly experimental results. This project aims to subvert such expectations by utilizing Markov chains in composing musically interesting and harmonically relevant music.

Evelyn Bang
BHA 2024, Philosophy and Art with a minor in Human-Computer Interaction
The Capacity of Connective Disconnection

The ergonomics of the human body and mind can be approached in many ways. One is through technological advancement alongside constant readjustment of how to make the experience between the human and the computer seamless. As it extremely progresses, one potential of the future is for the “over-ergonomification” of technology, making the human body solely depend on machinery to experience life.

Luca Faith Bartman
BSA 2024, Neurobiology and Music Performance
Harmonizing Minds

Developing and utilizing computational model simulations to examine how different musical-based interventions contribute to physiological and biological improvements to individuals with auditory processing delays.

Jude Bissonette
BS 2024, Mechanical Engineering with an additional major in Engineering and Art
Asspire

Asspire is an artistic utensil by which one can make art with their butt. This is done via an IMU and pressure sensor connected to an inflatable buttplug.

Timothy James Carullo
BCSA 2024, Computer Science and Music Performance
Emote: An Original Musical

This BXA capstone project aims to create and produce an original musical, “Emote”, that navigates the intricate landscape of human emotions and the ethical dimensions of AI. The musical employs a wide range of musical genres—jazz, pop, and classical musical theater.

Rui Chang
BSA 2024, Mathematical Sciences and Art with a minor in Human-Computer Interaction
Journey

The journey of exploring the idea of empowerment begins with understanding individual strengths and weaknesses.

Spoorthi Cherivirala
BCSA 2024, Computer Science and Design
From Sketch to City

This project is an exploration of employing applied fabrication and vector illustration techniques to capture the essence of cities around the US, through creating portable and intricate layered wooden maps.

Marilyn Gao
BSA 2024, Biological Sciences and Art with an additional major in Russian Studies
Reversible Refractive Index Matching for Imaging Living Candida Albicans Biofilms

This manuscript investigates the use of iodixanol, a radiographic contrast agent for coronary angiography, in the imaging of live biofilms of Candida albicans. The manuscript is paired with a video montage that explores alternate ways in which quantitative image data can be disseminated in an artistic manner.

Hikari Lyane Harrison
BESA 2024, Engineering Studies and Drama
Spring Carnival Animal Crossing Booth

The Animal Crossing Booth explores the balance of logistical planning and implementation to create a large-scale collaborative project. From the beginning stages of recruitment to managing a team of 130 people, the project brings together crafts, arts, painting, building, and design for display during Spring Carnival weekend.

Anthony Y.H. Hong
BESA 2024, Engineering Studies and Music Technology
Stochaostic Process

Stochaostic process is intended to be a stochastic drum machine that transforms drum sequences into chaotic sounds.

Julian Hsieh
BHA 2024, Global Systems & Management and Music Performance
Twitter Bot For Musicians

This twitter bot will allow musicians to automate daily online interaction by posting content from a curated list.

Inés Rodriguez Hsu
BSA 2024, Physics and Art
Falling into a Black Hole

Black holes are among the most mysterious and fascinating objects in space, with a gravitational pull so strong that not even light can escape them. This virtual reality experience lets users travel through a galaxy and fall into a supermassive black hole, observing the physical and gravitational effects surrounding it.

Ellis Carson Jones
BHA 2024, Literature & Culture and Design
Dare Not Speak

Oscar Wilde’s The Picture of Dorian Gray and Louisa May Alcott’s Little Women were both published, re-edited by their authors, and then republished to remove queer content from the novels. This project visually represents the self-censorship performed on both of these books through a hand-bound copy of each book.

Nicholas Jun
BHA 2024, Film & Visual Media and Architecture
Fallingwater

Fallingwater is a short film that follows a directionless college student’s search for their major.

Anabelle Masina Kang
BHA 2024, Creative Writing and Art with a minor in Film and Media Studies
Rabbit, Hollow

Rabbit, Hollow is a stop-motion animated short film seen through the eyes of a tragic pet rabbit.

Emily Marie Krueger
BSA 2024, Biological Sciences and Art
A Practice in Science Communication

This project involves collaboration with a biology lab at 91视频 to provide illustrations and design to better communicate technical scientific concepts. This includes a figure for a published journal article and a lab logo.

Clara Ga-Eun Lee
BHA 2024, Ethics, History, & Public Policy and Architecture
The Feasibility of High-Speed Rail Within the United States

This project is a written proposal for a federally owned high speed rail system within the United States. In this proposal, it includes a brief history of American federally owned public rail, a discussion of case studies of foreign high-speed rail systems, potential suggestions as to how this can be implemented in the US, as well as the benefits it would bring to the country.

Ethan Lee
BSA 2024, Biological Sciences and Music Performance
Reliable Detection of Genetic Modification in Soy and Corn Food Products

Commercially grown soy bean and corn plants are often genetically modified to contain transgenes that help optimize crop yield, and these genes usually remain intact even after the plants are processed into food products. This project focuses on reliable detection of these transgenes in various food products through PCR optimization.

Kaisa Grace Lee
BHA 2023, Ethics, History, & Public Policy and Drama
Art is a Form of Love: Art as Means to Assert Humanity, Rebellion, and Ownership in the American Carceral System

A research project focused on the role art in prison plays for incarcerated people to assert their humanity within a system of mass incarceration and oppression. This project utilized historical research, critical analysis of policy and legislation, and firstperson interviews and discussions to craft a dynamic picture of the importance of art in prison.

Eric Li
BCSA 2023, Computer Science and Music Performance
Efficient and Immersive Adaptive Video Game Music

This project proposes an adaptive music system designed to make video game music more than just background ambiance, but still efficient enough for usage in modern performance-intensive games. The system is showcased through a mod of Hollow Knight, involving a new boss whose actions determine the flow of the music.

Connor Viani Maas
BCSA 2024, Computer Science and Music Technology
Flik Social Networking
This project addresses the challenges faced by users of existing social networking apps by developing a new and improved platform that offers a more efficient and user-friendly experience.

Joey Mok
BESA 2023, Engineering Studies and Music Performance
Stage Light Control Interface

An exploration into the electronic control of visual effects and their usage in a live concert setting.

Bridget Amanda Nance
BHA 2024, Cognitive Neuroscience and Music Performance with a minor in Music Theory
Musical Performance Anxiety in Wind Players

This two-part project consists of a reflection based on personal experience preparing and performing a complete senior recital in January of 2024, as well as the results of a survey on characteristics and coping mechanisms of MPA in wind players.

Valerie Joy Nayak
BCSA 2024, Computer Science and Drama
Global Majority Artists and Their Plays in Contemporary American Theatre

This project examines contemporary plays by global majority artists and how they get produced. It includes analysis of plays, research on production histories, and interviews with artists and industry professionals to shed light on the production processes of these often underrepresented voices.

Annie Nguyen
BHA 2024, Creative Writing and Drama
The Joy Luck Club

Carnegie Mellon is home to a substantial AAPI community but no Asian Studies degree program. The Joy Luck Club is a transformation of Link Lounge, an underutilized space on campus, into a free Asian Studies reference library and lounge to enrich our community and address this disparity in education.

Janika Ja-Min Oh
BS 2024, Mechanical Engineering with an additional major in Engineering and Music
Wearable Sensor Gloves for Music Control

Immersive music experiences can allow artists to express their art through new ways enabled by advances in technologies. This project involves the prototyping of gloves fitted with multiple haptic sensors to obtain real-time data for the control of musical effects or instruments.

Sion Park
BHA 2024, Social & Political History and Art
Art Forgery Research Project

This research paper touches upon why and how replicated, fake artworks are being invented and what the motivations are behind these deliberate creations. It focuses on the advent of AI and how it has affected the forging artists.

Angela Ren
BHA 2024, Ethics, History, & Public Policy and Art with a minor in Creative Writing
Bodies Ungendered: the Construction and Destruction of the Revolutionary Women during the Chinese Cultural Revolution

A research paper analyzing the Chinese Communist Party’s nuanced policies and their effects during the Great Proletarian Cultural Revolution. The research focuses on the contrast between the ideological images in media and the reality experienced by women across China from 1966 to 1976.

Peggy Shen
BHA 2024, Information Systems and Art with a minor in Human-Computer Interaction
Black Box Armor

Black Box Armor is an art installation that delves into the concept of “technological intimacy” by juxtaposing opaque black boxes with transparent casing, exploring themes of human vulnerability and connection. Incorporating canvas paintings of circuitry patterns and tenderness alongside a glass number pad, it navigates the boundaries between openness and inaccessibility.

Bernard Sheng
BHA 2024, Information Systems and Music Performance with a minor in Human-Computer Interaction
Twitter Bot for Musicians

Twitter Bot for Musicians automates online interaction with posts curated from a premade list.

Juniper Spiegel
BSA 2024, Chemistry and Music Performance
Emote

This musical pulls together musical elements from various genres to create a new take on the musical theater style.

Zachary Joseph Sussman
BCSA 2024, Computer Science and Music Technology
A Programming Languages Based Approach to a Theory of Music

This project, inspired by the work of Lerdhal and Jackendoff’s linguistic based theory of music, aims to further illuminate the human musical experience. It offers a new view of the cognitive experience of music which is formalized through the lens of computer science.

Carmyn Talento
BSA 2024, Physics and Music Performance
Interplanetary Harmonics

This computer program processes audio and converts it to the way it would be perceived on the surfaces of other planets.

Grayson Elizabeth Ticer
BHA 2024, Decision Science and Art
Economic Influences of Storytelling

This multi-part study focuses on the kinds and content of stories people tell. The goal of this study is to better understand how cultural influences can impact the way people make important financial decisions.

Heying Wang
BHA 2024, Psychology and Art with an additional major in Human-Computer Interaction
Ice-breaking, Summer 2021

The project explores topics related to gender through written essays that delve into the formation and prevalence of toxic masculinity and systematic sexual discrimination. It culminates in the art-making process of a video piece, which presents a visual and emotional portrayal of the exploration of the concepts discovered through research and personal experiences.

Annika Wu
BCSA 2024, Computer Science and Music Technology
SonicGesture: Harnessing Sound with Smart Glove Control

This project is a glove that allows for live audio effect manipulation using finger flexing and button pressing. It serves as a tool to bring electronic musicians away from the computer and add movement to music making.

Laura Yu Wu
BCSA 2024, Computer Science and Music Technology
Dimensions

Dimensions is an album of original music, composed of spatial audio pieces specifically for any stereo listening experience, such as headphones.

Shuyi (Zoe) Yang
BSA 2024, Biological Sciences and Art with a minor in Psychology
Salvation

This project is a graphic novel aimed to honor my cats, closely examining the deeper meaning behind owning a pet and the weight of life.

Zixin Yang
BSA 2024, Mathematical Sciences and Art with minors in Game Design and Human-Computer Interaction
Shoal

This is a game design project with the goal of crafting an emotionally immersive virtual experience by materializing abstract feelings and thoughts. The narrative draws inspiration from extensive research into Alzheimer’s disease.

Cheryl Zhang
BHA 2024, Humanities Analytics and Music Performance with an additional major in French and Francophone Studies and a minor in Human-Computer Interaction
Paris Mosaïque

Paris Mosaïque is a multimedia website that explores the Asian diaspora in the 13th arrondissement of Paris. The event consists of a presentation and round-table discussion of this thesis project taking place in the town hall of the 13th arrondissement.

Tianan Zhang
BHA 2024, Film & Visual Media and Art with a minor in Photography
Polaroid Real+

This project involves capturing photographs as portraits and polaroid through scanning subjects with 3D technology, importing them into a virtual shooting studio. It engages the audience to explore the realness, and the fidelity, of photography in context of a virtual world.

Shangyi Zhu
BSA 2024, Mathematical Sciences and Music Technology
Koi Globe

This capstone project is a VR music composition game.

Ilona Emma Altman
BHA 2023, Decision Science and Art
Art, the Body, and Sustainable Urban Development: The Case of Nine Mile Run

In the 1990s, a section of Pittsburgh’s water infrastructure was transformed from a barren sewage dumping site into a thriving wetland ecosystem. Through writing and art, this project documents how this transformation unfolded, and reflects on how art can play a pivotal role in connecting people to nature, and thus foster sustainable development and decision-making.

Angelica Maria Bonilla Fominaya
BCSA 2023, Computer Science and Art
Knitting Myself a Home

This project is a sculptural installation that explores a fully knit interior space reminiscent of a childhood home.

Michelle Anqi Cao
BHA 2023, Film & Visual Media and Art with a minor Animation and Special Effects
CGA Studios Showreel Project

This project, as part of 91视频’s animation club CGA Studios, seeks innovation and collaboration by teaming up with students across departments and majors to create a short animation. Animation is quite notoriously time consuming and often requires a metaphorical village to produce. The initiative aims to create a hub for 91视频’s animation community to share resources, learn from each other and lower barriers to experiencing the joys of the medium.

Sarah Di
BCSA 2023, Computer Science and Art
Playful Foods

This project is an exploration of the making, displaying and consumption of food to foster interpersonal connections. Through installation and video, Playful Foods examines comfort and discomfort within eating, which reflects on the greater psychological climate induced by the pandemic.

Adam Grant
BCSA 2023, Computer Science and Art
Host

This video is a speculation on the future of our social life after social media and artificial intelligence, and a documentation of a party planned and hosted by ChatGPT.

Himalini Gururaj
BCSA 2023, Computer Science and Art with a minor in Animation and Special Effects
Generative Drawing Assemblage

This online tool allows users to make small drawing tiles and then generatively assembles them into a larger drawing according to user annotations on the smaller tiles. This outputs an SVG which can be used with a pen plotter.

Megan Matlida Julien
BHA 2023, Psychology and Music Performance
We’re Going Places!

Collaboration is a key part of stepping into new spaces and succeeding in any space in your career. This recital emphasizes the importance of collaboration.

Sabine Jung
BHA 2023, Decision Science and Music Performance with a minor in Human-Computer Interaction
The Importance of Relationships at 91视频

The project is a review of the importance of relationships in the 91视频 body, as well as personal reflections.

Elena F. Keogh
BHA 2023, Global Studies and Drama
Livestaff: A Showcase of Student Musicians

A live music event for 91视频 and Pitt house bands and musicians, for the purpose of studying how these communities respond to informal student music spaces.

Ashley Yeunju Kim
BCSA 2023, Computer Science and Art with an additional major in Human-Computer Interaction
Equipoise

Equipoise is a Kinect-based real-time interactive media installation that explores the fragile boundary between idealization and reality in our lives. Through the constant generation of abstract motion in response to the audience’s movement, the installation reminds the audience of the control and choices they have in every moment.

Rahjshiba Amin Koanda
BCSA 2023, Computer Science and Music Technology
A Film Musicology Lecture

This project is a 45-minute lecture exploring film musicology.

Benjamin Joseph Krummenacher
BSA 2023, Biological Sciences and Art
Objects Toward a Pure Picnic

A process through which picnic objects from cartoons such as The Yogi Bear Show and Tom and Jerry can be authentically and purely brought into real life.

Lauren Kung
BCSA 2023, Computer Science and Art
Enchanted Objects

Enchanted Objects is a kinetic, interactive ceramic sculpture. It is an examination of how technologies exist outside of a focus on efficiency, ergonomics, and simplicity and satisfy some fundamental human desires.

Erin Sumin Lee
BSA 2022, Chemistry and Art
열공펜 (Ink Bleed)

열공펜 (Ink Bleed) is a pen that converts nosebleed into working ink real-time as part of a social commentary. Nosebleeds are often portrayed as an indication of overworking yourself, which is celebrated due to the daunting pressure of academic achievement as the route to success.

Henry Winston Liu
BSA 2023, Neurobiology and Music Performance
Cooperative Skill Mechanistic Analysis: An ERP Approach

Cooperative skill is an important component in everyday life. This study investigates the neural correlates of cooperation and the mechanisms behind human interaction.

Stefan Mason
BCSA 2022, Computer Science and Music Performance
Melody Master

Melody Master is a game intended for music education where users learn to play the piano on their own computer keyboard.

Barry Steven Mortichesky III
BSA 2023, Neurobiology and Music Composition
Bread, Wine, Love & Anger: An Evocative Approach to Defining the Social Psychology of Love

This composition is a choral song cycle on five romantic poems by the Chilean senator and Nobel laureate, Pablo Neruda, from his 1952 collection “The Captain’s Verses.” They are ordered as a chronicle of the cyclical process of modern human love, from infatuation to reconciliation, in a keenly expressive medium.

David Nam
BSA 2023, Biological Sciences and Music Performance
The Art of Selling

The Art of Selling is greatly influenced by Jordan Belfort’s Way of the Wolf. It showcases the psychology and art of persuasion and influence while also emphasizing the importance of trust and emotion.

Won Woo Nam
BCSA 2022, Computer Science and Art
Beyond Canvas

This app is targeted to art students seeking critique on their work. Once a piece of artwork is uploaded, other users can offer feedback so artists can grow and develop into well-trained professionals.

William Charles Ozeas
BCSA 2023, Computer Science and Music Composition with a minor in Game Design
SongBox

SongBox is a short video game that lets the player collaborate with the game creator to make music. The game uses Unity as a game engine and Max/MSP with RNBO for audio processing.

Sohye Park
BHA 2023, Decision Science and Art with a minor in Media Design
Wheel of Life

This project explores how movement and interactivity push the limitations of traditional, static art and can create a different visual experience for the artist and the audience.

Shivanand Peri
BCSA 2023, Computer Science and Art
SlicedBread

SlicedBread is a browser-based CAD software that allows users to design and manipulate 3D models without the need for expensive desktop software. It offers an intuitive interface and powerful tools for creating and exporting designs.

John James Quinlan
BCSA 2023, Computer Science and Music Performance
Nodes & Notes: A Graph Theory-Informed Approach to Chord Progressions

This project provides a framework for musicians to generate chord progressions with chosen characteristics, to inspire improvisation, composition and more. Along with the functionality is a writeup explaining the project from a theoretical point of view and an animated visualizer reflecting the chord progressions being generated.

Audrey Jeanne Renouf
BHA 2023, Humanities Analytics and Art with an additional major in Human-Computer Interaction
In Canon

An interactive digital performance of four translations of Euripedes’s Tragedy of Medea, this project explores how socio-political factors influence and change the language and emotion expressed in different translations of the play throughout the 19th and 21st century.

William Rinkoff
BCSA 2023, Computer Science and Music Technology
tidalvim_lua

A neovim plugin to interface with the livecoding language Tidalcycles.

Annalise Rodgers
BHA 2023, Environmental & Sustainability Studies and Music Performance
Arbitrary Boundaries

This project is a series of opinion editorial articles written to explore both the environmental and sustainability field and the music industry through the research questions: Why do arbitrary limitations and boundaries exist and are they useful or should we break them? If U.S. society should adopt more habits that serve us and the ecosystem we thrive in, can we expand what that looks like by pushing boundaries and exploring new perspectives?

Justin Seungchan Ryu
BS 2023, Materials Science and Engineering with an additional major in Engineering and Music, a minor in Animation and Special Effects, and a minor in Global Systems and Management
History of Materials for Instrument Construction

Materials have drastically changed how instruments are made and this paper analyzes how different properties of materials and historical technological developments show a large correlation to instrument construction.

Julie Rebecca Scharf
BHA 2023, Creative Writing and Drama
The Slipping Nymph

The Slipping Nymph is an original illustrated fairy tale about a young nymph exploring their identity by shapeshifting into different river creatures. The story was based on a series of costumes accepted into the Prague Quadrennial of Performance Design and Space on view in the Emerging Designer exhibition this summer.

Karina Harshavardhan Shethia
BS 2023, Mechanical Engineering with an additional major in Engineering and Architecture
Calm Within Chaos, Chaos Within Calm

A series of frosted acrylic stones that light up when stepped on, depict different visualizations of chaos. The interactive installation seeks to create a place for people to reflect on their own internal chaos and get some introspective relief from how overwhelming turbulence can sometimes feel.

Abigail Kucinski Stewart
BHA 2023, Anthropology and Music Performance
Community Music in the Digital Age: How Technological Advancements are Impacting Communal and Individual Identity Within the Digital Youth

Community resists categorization because it is shaped by the participants it serves and music is a consistent community builder around world. This project explores how technology has changed the way communities surrounding music interact.

Xin Ran (Mia) Tang
BCSA 2023, Computer Science and Design
Art AI-pprentice

Art AI-pprentice is an experiment probing at how to integrate visual generative models into the natural workflow of artists, and inspire meaningful, useful interactions that benefit the creative.

Allyson M. Tayao
BHA 2023, Global Studies and Art
A Computer is a Loom: Historical, Material and Embodied Entanglements Between Digital Technologies & Handweaving

This qualitative research project combines frameworks from digital humanities, feminist historiographies and pluriversal design to illustrate the many entanglements between weaving and computational technologies. It argues that the kind of embodied, tactile knowledge-building inherent in handweaving also provides a means of structuring and recuperating our attentional agency in today’s digital sphere.

Ajunie Virk
BHA 2023, Film & Visual Media and Art with a minor in Animation and Special Effects
Acedia

Acedia uses projection mapping and slow-motion animation to create the visual illusion of a stained glass window come to life.

Shuyu S. Zhang
BCSA 2023, Computer Science and Art
Growing Pains

Growing Pains is a 3D installation questioning the relationship between sensation, nature and our place in it all. It’s a combination of soft sculpture and computational embroidery.

Yunyi Zhang
BCSA 2023, Computer Science and Art
Studying Walking Behaviors in Virtual Versus Real Environments

Do people behave similarly in Virtual Reality (VR) as in the real world? This project compares walking behavior and subjective experience in VR versus real environments.